Pixel art
-
More isometric pixel art practice, a hello-world? It seems so easy, until you implement it.
πΎ π₯π¨βπ¨π¨ -
I constructed my first house in isometric perspective pixel art. It’s rather tedious and error prone, as you may spot here and there. I suppose practice will bring improvement.
πΎ π₯π¨βπ¨π¨ -
Pixel art practice. Six basic emotions of the human face.
πΎπ₯π¨βπ¨π¨ -
Pixel art, seasonal affective disorder.
πΎπ₯π¨βπ¨π¨ -
Pixel art based on a sketched idea.
πΎπ₯π¨βπ¨π¨ -
Today I turned the traced image into a top view. This will enable me to create an isometric perspective view tomorrow. The animation shows the workflow I want to use: trace π floorplan π isometric view. There’s some creative license with only one reference photo.
πΎ -
I traced architecture in pixel art as a study. I wanted to create an isometric perspective, but realized I’m still too inexperienced in architecture drawing to pull it off.
πΎπ₯π¨βπ¨π¨ -
Isometric chess horse.
πΎπ΄βπ₯π¨βπ¨π¨ -
Isometric jam session. Pixel art.
πΎ π₯π¨βπ¨π¨ -
Sunday morning pixel art doodles.
πΎπ₯π¨βπ¨π¨ -
I suppose most screens nowadays are 16:9, so perhaps I should use that as well. Pixel art at 320 x 180 pixels.
πΎπ₯π¨βπ¨π¨ -
Practicing isometric perspective with a rhino. Pixel art 160 x144.
πΎπ₯π¨βπ¨π¨ -
For isometric perspective pixel art sprites, there are (hardware) restrictions to what can be drawn, and (geometry) rules for how to draw. Both can be bent, but at a cost, either in performance or artistically. The clear benefit is a 3D look without perspective scaling.
πΎπ¨π₯π¨βπ¨ -
It took me more time than I wished to create a rough animation of the same character pose from eight different directions. iPad OS clearly lacks the functionality of a full-blown desktop OS, especially for easy creation of animation.
πΎπ₯π¨βπ¨π¨ -
From the AdamCYounis YouTube channel I got some important insights about character design with pixel art:
- smaller canvases are harder
- topdown is like looking down at 45Β°
- horizontal and vertical lines are key for coherent look
- clear pose beats realism
πΎπ₯π¨βπ¨π¨
-
Today’s pixel art self-prompt was cuteness.
πΎ π₯π¨βπ¨π¨ -
Converting a “normal” perspective drawing into an isometric perspective drawing proves to be more challenging than I expected. Muttering π on thru this pixel art mud.
πΎπ₯π¨βπ¨π¨ -
Many things are to be considered when drawing pixel art in isometric perspective. I should practice it, since it’s a prevalent perspective in 2D games nowadays, as far as I can see from following pixel artists online.
πΎ -
I suppose pixel art is best described as an art form where pixel placement matters most. Unlike digital natural medium art, in pixel art what you say and how you say it are the same.
πΎ -
Some simplistic pixel art animations I made in the past two days.
πΎ π₯π¨βπ¨π¨