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While trying to improve it’s disheartening that the artist lacks an overview of their progress, since they go from artwork to artwork, never seeing a breakthrough, nor an overnight success. What remains is the joy of drawing. Of course, that can easily be had without intent of getting better at it.
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I don’t put myself above tracing to better understand what I’m drawing. It’s a shortcut used by artists since the invention of the camera obscura, and known to be popular around the second half of the 16th century. It’s like with cheat sheets in school; not needed if you’ve written enough of them.
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I remember The Man from U.N.C.L.E. as a great spy series from the early 1960’s, starring Robert Vaughn and David McCallum as American Napoleon Solo and Russian Illya Kuryakin. So I drew Solo in pixel art from reference. I haven’t seen it in ages, so I don’t know if it holds up to today’s standards.
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Art used to be an opportunity for self-reflection, art for art’s sake. With mechanical reproduction, art became a commodity, entertainment. With these immersive exhibitions and AI generative art, even the original is nullified. It’s entertainment for entertainment’s sake.
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It is sometimes said that practice makes perfect, but a better saying is that practice brings improvement. This is even without a conscience effortโi.e. an art self-critiqueโto improve. In pixel art readability is always an issue, as with any stylized art. It often relies on shape and contrast.
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