Art
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Pixel art of a symbolic face I modified and colored with this color palette, using this reference. 64 x 64 pixels.
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Pixel art of a cloud using a vibrant color palette.
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I’m not very good at planning. Animators are supposed to plan ahead. So I end up with a mess.
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Animation is such a different beast, and it is sooo time consuming on an iPad. Unfortunately, this is only traced, not animated.
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I might be over-analyzing this cartoon drawing a teensy tiny bit. The idea is to make an animation out of it, using some real mutt running, inspired by the work of the great Eadward James Muybridge.
Next up, a running skeleton of a real mutt, and apply that to the cartoon mutt’s skeleton.
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This took quite some time, and I used a “Muybridge cheat” to speed things up. It’s called Z’brah, for obvious reasons. No? The pattern on the cube is based on zebra striping. I suppose not so obvi. Well, it kept me on the straight and narrow while it was being made.
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If I’m correct, the woman runner in the photo is Claudia Gelsomino in her 2014 New York Marathon. Doing these more realistic pixel art drawings is tough, yet rewarding.
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Using this reference I drew this baboon, using a bit of tracing to get the rough proportions correct. 200 by 200 pixels, 12 colors.
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I used this reference and this vibrant color palette to draw a pelican in pixel art.
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Inspired by Frank Lloyd Wright’s April Showers, drawn in Game Boy compatible pixel art.
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Using this as my reference I drew a road race car. Perspective is always a hassle, so I took quite some liberties. I expect my next will be much better, with this one under my belt.
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A bed seems simple enough to draw in isometric perspective, until you actually do it, as I did. I need more pixels, but that’s silly, since seasoned pixel artists do not, although they do need more colors. Also, funny how details get lost in downscaling.
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Did some random characters.
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WIP pixel art. The main focus points at this stage—besides finishing the piece—were variety and cuteness, so it’s more interesting to look at. So I replaced the same backgrounds on each of the eight frames with new backgrounds. And oh, I added a sixth 24x24 pixels kitten sprite 🥹 Only two left!
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WIP pixel art. I’ve added my .aseprite files to a Working Copy repository, so I can revert to an earlier version. With all this editing I already lost a version of the current project, maybe caused by an iPad app error while saving, or—more likely—PEBFAC, problem exists between finger and couch.
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WIP pixel art. I suppose it makes all the difference if one is taking time to make a somewhat cohesive drawing . It sets an expectation. Here: You won’t get photorealism, but it’ll be fun nonetheless. The character design is still lacking, though. I need some guidance thru Aaron Blaise’s tutorial.
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WIP. Drawing smaller is harder, or perhaps it’s at the small scale that my lack of drawing skills shows through. Though it’s probably mostly a lack of design skill. I’m working on it…
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I once bred Abyssinian cats, until it became too expensive. Still, I have deep admiration for the breed and their breeders. On my 64th birthday I drew one in pixel art from this reference.
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Interesting video by Matt Parker on YT about shearing pixels horizontally and vertically instead of rotating a picture. Unlike GPU powered rotation (using floating point calculations), it conserves pixel (colors).
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