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For isometric perspective pixel art sprites, there are (hardware) restrictions to what can be drawn, and (geometry) rules for how to draw. Both can be bent, but at a cost, either in performance or artistically. The clear benefit is a 3D look without perspective scaling.
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Finished reading: De mammoetjagers (De Aardkinderen) (Dutch Edition) by Jean M. Auel π Definitely better than part 2!
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Finished reading: De Vallei Van De Paarden (de Aardkinderen #2) by π Hmm, not as strong as part 1, alas.
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Currently reading: De Vallei Van De Paarden (de Aardkinderen #2) by π Liked the first part, let’s read the second.
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Finished reading: De Stam Van De Holenbeer by Jean Auel π I enjoyed listening to this one; my eyes leaked, without being sick.