-
I drew this stylized head of B.A. Baracus of the 1980s hit series The A-Team, played by Mr T.
-
It seems the basis of good 2D animation is solid drawing skills. Without it, the result will be poor, or, at best, occasionally hit, but mostly miss. I know where to spend my time in the coming months. I only hope I don’t lose my Divoom Master Pixel Artist status with still images.
-
I made a rough animation in the Animatic app on iPad and traced the frames into a pixel animation with Pixaki. It took much longer than I expected, but I’m pleased with the (very rough) result running on my Pixoo64 LED panel.
-
I’ll be running a marathon on 13 April 2025. It almost didn’t happen because of injuries, which only healed a week ago. To celebrate in advance I made this jumble of legs, arms, and a confused head. Its animation lives on the Divoom community, where I became a master pixel artist, also this week.
-
Using Quick Poses I found a reference for a pose. After pixeling the nude I put some clothes on her to avoid flagging on the Divoom community. BTW, it wasn’t quick at all.
-
A larger piece, and Fate/Apocrypha fan art. I know I can do better, if I weren’t so out of practice. I also might have traced a little to get it done, after spending more than 12 hours on it today,
-
It’s been a while since I posted some pixel art on here, while I’ve been inundating the Divoom community with my creations, being mostly recommended by the staff. I don’t judge it high art, but I can see why they want to see more of it. Most don’t seem to post anything, or at best it’s low-effort.
-
The @pixeldailies.bsky.social #PixelDailies theme was #ladder Link has to climb the ultimate infinite ladder.
-
I suppose if you always play it safe (read: draw for more likes), you will never learn new things, and keep repeating old things until you’ve bored and stop creating. For me, this is a place of experimentation, finding your artistic limits, go beyond them, then dial back a bit.
-
I started a new project in Procreate for pixel art. I already made a rough sketch and applied base colors (white, green and light-brown). It will become a 64 x 64 pixels piece for my Pixoo64. It’s been a while since I did a landscape, so it will be a challenge to finish it. Here’s a WIP.
-
Here’s the process video of the pixel portrait of Jean-Luc Picard.
-
I hand-made a pixel portrait of captain Jean-Luc Picard in Star Trek TNG, using Procreate.
-
I tweaked yesterday’s still pixel art thoroughly, so I think it got more “readable.” Next I did some simple animation, since that’s preferred, apparently, in the Divoom community.
-
Here’s the finished version of a baby enthusiastically holding a puppy.
-
A little WIP. Yesterday I made this tiny 64 x 64 pixels baby head, based on reference.
Today I gave the baby a torso. The dots are to easily scale between 64x64 and 1280x1280 pixels in Procreate. The latter resolution I use to sketch a new layer before turning it into pixel art, pixel-by-pixel.
-
I repurposed a previous pixel drawing for today’s pixel drawing for the Divoom community. The little guy is supposed to represent a nasty germ. We’ll see how it’s received. I like it.
-
Sometimes a piece is just not worth sharing.
I made it for the Divoom community, even posted it on there, but soon deleted it, because it was not making me feel happy with it.
-
The @pixeldailies.bsky.social theme for 23 March 2025 was #jar #pixel_dailies
-
I used this image as a reference for my contribution to March of Robots 2025. Though I didn’t design the robot, I did the color palette and animation.
-
If you assume you’re right, you’re probably aren’t. This is the self-deprecating idea that sprouted from using the import filter of the Divoom pixel editor wrongly. I thought it needed more pixels to avoid blurring them, like web browsers. Not so, just import 92 frames or less of 64 x 64 pixels.